![]() ![]() ![]() Falling Rocks - Drops multiple rocks on random party membersĪfter returning to the town, Griff and Edmund speak about a truce, aiming to put an end to further fighting.The Sand Lion further hardens its shell! - Gains two more shield points.Quicksand - Traps one of your party members.Shifting Sand - Traps one of your party members.The Sand Lion hardens its shell! - Gains two extra shield points.Try to avoid moves that don’t lower the Sand Lion’s shields until it’s broken, especially when you’re already missing party members.Ĭastti and Hikari’s physical attacks will break through the shield in no time when paired with Osvald’s Ice and another secondary Warrior. The strategy here is to break it as often as possible – this will free trapped travelers. This boss doesn’t bring any adds into the battle, but it can trap your party members with certain moves. Your current team should work well here, too, as many of the enemies have similar weaknesses.Īfter a short chat with Edmund, you’ll be a few steps away from confronting the Sand Lion. This is a Danger Level 17 area, but that shouldn’t be a problem seeing as you just made it through Sandflow Pass. The Old Campsite has a Save Point that you can use before entering the cave. One of the soldiers, Griff, explains that they were attacked by a monster, not other men.Ĭontinue along the path and you’ll come to the Sand Lion’s Den after Edmund Tap to Reveal. Castti is able to reach the wounded soldiers in time and starts treating them with a little help from Edmund, surprisingly. ![]()
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